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Seeking Mobile App Designer for Product Development
Recreate top mobile app designs in FlutterFlow and identify usability gaps
Recreate best-in-class mobile app designs using FlutterFlow and leverage Mobbin. You'll also identify and report UI/usability gaps to the product team.
Why This Role?
Experiment with a new tool and have direct input on product design improvements
Required Skills
Keywords
View Original Description from Contra
Original description from Contra
We’re looking for someone to help us with LLM training. We need baked-out world class designs fed into the product so it produces designs we’re all excited about. The right person has a foundation in best in class design principles, experience in mobile app design, and is of course comfortable learning a new tool quickly. This person - on a contract basis - would be responsible for two things: 1) Recreating the best of the best app designs in FF Designer - leveraging Mobbin for the library. 2) Identifying UI and usability gaps in Designer and feeding that back to our Product team. If this sounds interesting to you, we’d like to run a test project. We don’t anticipate this should take more than 2 hours, and we’ll compensate $100. This is the rate for the test project - if successful, we’ll discuss the hourly contract rate. Note that the hourly rate included in this posting is directional. Here’s the prompt for the test project: We’re looking to understand your design taste, fundamentals, and how you approach modern app design. We want to see what you consider top-tier design, and how you create it. This is not meant to take long. We value instinct and judgment over polish. Create: 2 mobile app concepts (3–5 screens each) 1 desktop web app concept (3–5 screens) Use Figma and/or FF Designer. For each design, include a short write up explaining: Why you chose this concept How you approached designing it
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