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3D Book Feature Development Specialist
Bangun antarmuka 3D buku yang bisa dikustomisasi untuk penulis
Kembangkan fitur inovatif mengubah buku menjadi objek 3D interaktif. Hasilnya adalah prototipe berfungsi dan dokumentasi lengkap.
Why This Role?
Eksperimen dengan Spline atau sistem kompatibel untuk hasil visual konsisten
Required Skills
Keywords
View Original Description from Contra
Original description from Contra
Project Overview Seeking a skilled freelance professional to design and develop a novel feature for their worldbuilding-centric platform. This feature aims to transform a completed book written within the system into a customizable 3D book. The task involves the design and construction of a user-friendly experience allowing authors to shape the 3D book's visual attributes comprehensively. Key Responsibilities Develop a seamless interface for authors to customize their 3D book, focusing on elements such as size, textures, colors, and typography (title, author). Ensure real-time updates to the 3D book visualization when users modify attributes via dynamic controls like sliders and color pickers. Collaborate on an approach that aligns with the intended Spline or Spline-compatible workflow for consistent outcomes. Deliverables A fully functional prototype or module implementing the 3D book generation feature. Documentation for usage, maintenance, and potential scaling of the interface for additional usages across the platform. Requirements Experience in 3D modeling, digital design, or related fields. Understanding of or experience with Spline or similar systems to integrate designs seamlessly. Strong skills in developing intuitive user interfaces.
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